Course Design Using Game Theory
10:00 AM - 10:50 AMWed
Marriott - Piedmont
Adv Manufacturing Agriculture Arts Ent. & Design - CSITT Arts Ent. & Design - FCS Construction Digital Tech & CS Education Energy & Natural Resources Financial Services HHS - FCS HHS - HSE Hospitality Events & Tourism Marketing & Sales Mgmt & Entrepreneurship Middle Grades Public Service & Safety Supply Chain and Transportation
Speakers
Remi Edison-Rogers
Thursday Interactive
Design game-inspired learning systems by shifting students from grade compliance to intrinsic investment. Examine failure loops that build skill through iteration, narrative arcs that create course momentum, and challenge calibration strategies that maintain flow at the edge of success. Apply these frameworks to redesign your units so students pursue mastery, embrace productive struggle, and stay engaged because the challenge feels achievable and meaningful.